Featurette: Giving Life to ADR

I apologize for the delay in updates, but I would like to say that we are really making a lot of headway on the film. We are nearing the tail end of post production work.

My sound designer and brother Jonah, has finished adding in all of the ADR work for Norman and all of the other side characters you will find out about when the film is done. He has meticulously added in background sounds for all sorts of environments like creaking trees, wind whistling across sand dunes, to subtler ambiences like the hum and pipe noises of an older basement, or the gentle throb of machinery of Norman's science lab.

Music is extremely close to being done, and it is a surreal experience to witness the film come to life through Daniel's music. I can hardly believe we are nearing the end of this specific chapter. I cannot wait to share more with you concerning the music of Norman.

In this post production featurette, my brother goes into detail on how he is breathing life into the ADR we recorded for Norman and helping it to sound more natural and fit into the environment of the film by using convolution reverbs and effects to match the sound quality of a space helmet, a large room, or a basement.

All these details are key to creating a very rich sounding environment and securing that the viewer is never taken out of the story, but helping to draw them into Norman's world and his adventure.

I hope you enjoy this video and get to see a little of what goes into making a film the very best it possibly can.